C2 Games2019-03-14T18:50:35+00:00

C2 Games

The games will engage players in a series of scenario-driven events that introduce realistic ecologic, economic, and social challenges brought or exacerbated by climate change. Critical mission essentials including energy, food security, clean potable water, emergency management, disaster relief, and economy will determine whether the players’ community and region trends toward extreme vulnerability, resilience and sustainability, or some other dynamic state in-between. The mission driven game scenarios are introduced into the game’s time scape, probing participants’ response from a set of pre-determined game structure and rules.

A C2 game clock, along with a set of other indicators are constantly in view of the players, showing if they are in: i) a livable state of climate equilibrium and general social, ecological and technological resilience and well-being (Prosperity); ii) significant losses (Disasters); iii) catastrophic losses and societal collapse (Catastrophes & Collapses); or, iv) ongoing and unstoppable negative feedbacks and cascades leading to mass extinction (Extinction).

The game scenarios will be designed to express the challenges of any community that needs to change behavior quickly. The clock “rolls forward” at a faster speed when the game algorithms recognizes that the player, player’s associates, and the society in which they live are not learning what is required to stabilize the global temperatures. Setting the global average temperature goal of the planet is a decision made at the beginning of the game and it can be adjusted from time to time by agreement of players.

Game Developers

We invite South Florida game players, coders and the professional game development community, to join FIU’s teams of architects, engineers, scientists, and others whose research and scholarship are focused on climate change issues and strategies to achieve goals as expressed in the Paris Agreement, specifically changing societal behavior and using advanced technology to limit global warming to 1.5 degrees Celsius or substantially below 2 degrees

Game Plots

Playing well designed C2 games will have an enduring impact on how gamers will behave in the real world.  Once players are entrenched in the game and become well-versed in climate science and the ecological and social consequences of climate change, they are more likely to assume responsibility in their interactions with the environment.  The games will educate and encourage players to become leaders and agents of change in the real world by exercising their right to free speech, assembly, and petitioning governments to redress grievances using travel and messaging tools provided as a real-world extension of game play.

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