Topics
The D.R.E.A.M.S. curriculum is designed to bridge the gap between technology, business, and storytelling. Courses will feature hands-on projects, real-world case studies, industry guest speakers, and cutting-edge research into emerging technologies in entertainment.
- Introduction to LBE (History, Trends & Innovations)
- LBE Experience Design (Concept to Reality)
- Immersive Media & Gaming (VR, AR, AI-driven experiences)
- LBE Enterprise & Business Models (Monetization, Sponsorships, IP Strategy)
- Leadership & Management in LBE (Building Teams & Running Operations)
- LBE Content Creation & Storytelling (Film, Animation, Interactive Experiences)
- Virtual Production & Future of Digital Sets (Gaming Engines, AI & CGI in LBE)
- Esports & Competitive Gaming Business (Events, Marketing, Venue Management)
- Experiential Event Production (Music Festivals, Theme Parks, Live Entertainment)