Bogosian, B., Peterson, E., Vassigh, S. (2022). Evaluating an Immersive Learning Environment for Robotics Training. In Training, Education, and Learning Sciences, Salman Nazir (eds), 2022 International Conference of Applied Human Factors and Ergonomics. AHFE Open Access, vol 59. AHFE International, USA.
Bogosian, B., Peterson, E., Tubella, J., & Vassigh, S. (2021, July). Teaching Robotics with Virtual Reality: Developing Curriculum for the 21st Century Workforce. In International Conference on Applied Human Factors and Ergonomics (pp. 12-18). Springer, Cham.
Bogosian, B., Peterson, E., Tubella, J. & Vassigh, S. (2021). The Robotics Academy: An Immersive Learning Game for Training Industrial Roboticists. Building technology Educators Society. DOI https://doi.org/10.7275/yax0-5z24
Coltey, E., Vassigh, S., Chen, S., (2021). Community-Connect: COVID-19: Small Business Marketplace with Automated Regulation Matching and Company Lead Retrieval, IEEE 22nd International Conference on Information Reuse and Integration for Data Science (IRI), IEEE, pp. 57-60.
Pezeshk, S. Vassigh, S., (2021). Performance-Based Hybrid Infrastructure, Sub-Tropical & Tropical Coastal Resilience: Social, Economic, and Physical Adaptations in South Florida and the Caribbean,” University of Miami
Pezeshk, S. Vassigh, S., (2021). A Data-Driven Hybrid Landscape Infrastructure, 8th International S. ARCH International Conference on Architecture and Built Environment, Rome, Italy.
Coltey, E. Tao, Y., Wang T., Vassigh, S. Chen, S. Shyu, M., Generalized Structure for Adaptable Immersive Learning Environments, IEEE 22nd International Conference on Information Reuse and Integration for Data Science.
Bogosian, B., Bobadilla, L., Alonso, M., Elias, A., Perez, G., Alhaffar, H., & Vassigh, S. (2020, March). Work in Progress: Towards an Immersive Robotics Training for the Future of Architecture, Engineering, and Construction Workforce. In 2020 IEEE World Conference on Engineering Education (EDUNINE) (pp. 1-4). IEEE.
Peterson, E. (2020, August). Technical Challenges to Adopting Large-Scale Additive Manufacturing for the Production of Yacht Hulls. In Human Systems Engineering and Design III: Proceedings of the 3rd International Conference on Human Systems Engineering and Design (IHSED2020): Future Trends and Applications, September 22-24, 2020, Juraj Dobrila University of Pula, Croatia (Vol. 1269, p. 15). Springer Nature.
Tao, Y., Coltey, E., Wang, T., Alonso, M., Shyu, M. L., Chen, S. C., ... & Vassigh, S. (2020, August). Confidence estimation using machine learning in immersive learning environments. In 2020 IEEE Conference on Multimedia Information Processing and Retrieval (MIPR) (pp. 247-252). IEEE.
Vassigh, S., Tubella, J., Alhaffar, H., Ramirez, J., & Pezeshk, S. (2019). Situated Learning Through Robotics Processes. Building Technology Educators Society, 2019(1), 27.
Lin, Ch., Vassigh, S. (2019) Learning in a multidisciplinary Environment: Design of Thermal/Fluids Systems in Buildings. Proceedings of the ASME 2019 Heat Transfer Conference, Bellevue, WA, USA
Peterson, E., Musio-Sale, M., & Nazzaro, P. (2019, July). Visions, Concepts, and Applications in Additive Manufacturing for Yacht Design. In International Conference on Applied Human Factors and Ergonomics (pp. 401-410). Springer, Cham.
Davis, D., Vassigh, S., Alhaffar, H., Elias, A., & Gallardo, G. (2018) Learning Building Sciences in Virtual Environments, American Society of Engineering Education (ASEE) Annual Conference, 2018. doi: Paper ID #21826
Newman, W. E., Messadi, T., Braham, A., Nutter, D., & Vassigh, S. (2018, September). Cyber-innovation in the STEM classroom. Architectural Research Centers Consortium (ARCC) and European Association for Architectural Education (EAAE), p. 265.
Vassigh, S. (2018) Exploring Structural Behavior with Augmented Reality, S. ARCH, v.5, p. 04.059.1. doi:978-3-9818275-9-0
Vassigh S., Davis D., Behzadan A.H., Mostafavi A., Rashid K. (2018), Teaching Building Sciences Using Virtual and Augmented Reality: Design, Implementation, and Assessment, International Journal of Construction Education and Research, Taylor and Francis, 1-17
Vassigh, S., Ortega, F. R., Barreto, A., Tarre, K., & Maldonado, J. (2018, July). Use of 3D Human-Computer Interaction for Teaching in the Architectural, Engineering, and Construction Fields Universal Access in Human-Computer Interaction. Virtual, Augmented, and Intelligent Environments, v.12, 2018, p. 149. doi: ISBN 978-3-319-92049-8
Vassigh, S., Elias, A., Ortega, F. R., Davis, D., Gallardo, G., Alhaffar, H., ... & Rishe, N. D. (2016, September). Integrating Building Information Modeling with Augmented Reality for Interdisciplinary Learning. In Mixed and Augmented Reality (ISMAR-Adjunct), 2016 IEEE International Symposium on (pp. 260-261). IEEE. doi:9781509036424
Behzadan, A. H., Vassign, S., & Mostafavi, A. (2016). Teaching millennials with augmented reality: cases from the US education system. PARC Research in Architecture and Building Construction, 265-272
Vassigh, S., Newman, W. E., Behzadan, A., Zhu, Y., Chen, S. C., & Graham, S. (2014), Collaborative learning in building sciences enabled by augmented reality, American Journal of Civil Engineering and Architecture, 2(2), 83-88
Books and Book Chapters
Vassigh, S. (2018), Complexity of Sustainable and Resilient Building Design and Urban Development, In K. Çalıyurt & Said (Eds), Sustainability and Social Responsibility of Accountability Reporting Systems: A Global Approach(pp.65-79), Springer Publishing
Vassigh, S., & Chandler, J. R. (2011), Building Systems Integration for Enhanced Springer Publishing
Vassigh, S., Özer, E., & Spiegelhalter, T. (2013) Best practices in sustainable building design, J. Ross publishing